BEGIN:VCALENDAR VERSION:2.0 PRODID:-//132.216.98.100//NONSGML kigkonsult.se iCalcreator 2.20.4// BEGIN:VEVENT UID:20260711T041857EDT-7539hCkWGB@132.216.98.100 DTSTAMP:20260711T081857Z DESCRIPTION:Who is the next generation of students to be made by 91ºÚÁÏÍø and what teaching strategies will work best to engage them? Could Serious Pla y (games with educational outcomes) be a key to learning – helping student s to find new solutions to global problems? Hear from educators and game d esigners about the game literate cohort of students we can expect to welco me to 91ºÚÁÏÍø in the 21st century. This conversation will explore new ways to connect with learners in a fast-paced\, digital world and uncover the p otential of games and play in higher education.\n\nShawn Young\n\nis a co- founder and CEO of Classcraft\, the Engagement Management System for schoo ls. Since its launch\, Classcraft has gained incredible traction with educ ators\, providing tools to support Serious Play in their classrooms. Curre ntly Classcraft hosts over 4 million users in over 75 countries. Shawn tau ght 11th grade physics for 9 years\, sits on the Scientific Advisory Board for UNESCO’s The Mahatma Gandhi Institute of Education for Peace and Sust ainable Development\, and is an Ambassador for the Education faculty of Un iversity of Sherbrooke.\n\nPaul Darvasi \n is an educator\, game designer\, speaker\, and writer whose work looks at the intersection of games\, cult ure\, and learning. He teaches English and media studies\, is a doctoral c andidate at York University\, and a founding member of the Play Lab at the University of Toronto. His research explores how adolescents can use comm ercial video games as texts for critical analysis.\n\nTalk begins at 5\n\n Watch on YouTube\n DTSTART:20200116T220000Z DTEND:20200117T003000Z LOCATION:Rare Books and Special Collections\, McLennan Library Building 4th floor\, McLennan Library Building\, CA\, QC\, Montreal\, H3A 0C9\, 3459 r ue McTavish SUMMARY:Event | The Ludic Generation: Harnessing the Potential of Interacti ve Learning in Higher Ed URL:/channels/channels/event/event-ludic-generation-ha rnessing-potential-interactive-learning-higher-ed-302556 END:VEVENT END:VCALENDAR